"use client";

import type { CSSProperties, ReactNode } from "react";
import {
  DndContext,
  DragOverlay,
  type DragEndEvent,
  type DragStartEvent,
} from "@dnd-kit/core";
import { SortableContext, verticalListSortingStrategy } from "@dnd-kit/sortable";
import { rectIntersection } from "@dnd-kit/core";

import type { Block, ButtonBlockProps, ImageBlockProps, ProjectConfig, TextBlockProps } from "@/features/editor/state/editorStore";

interface EditorCanvasProps {
  blocks: Block[];
  rootBlocks: Block[];
  selectedBlockId: string | null;
  editingBlockId: string | null;
  editingText: string;
  activeDragId: string | null;
  sensors: any;
  onCanvasEmptyClick: () => void;
  renderBlocks: (targetBlocks: Block[]) => ReactNode;
  handleDragStart: (event: DragStartEvent) => void;
  handleDragEnd: (event: DragEndEvent) => void;
  handleDragCancel: () => void;
  projectConfig: ProjectConfig;
}

export function EditorCanvas(props: EditorCanvasProps) {
  const {
    blocks,
    rootBlocks,
    activeDragId,
    sensors,
    onCanvasEmptyClick,
    renderBlocks,
    handleDragStart,
    handleDragEnd,
    handleDragCancel,
    projectConfig,
  } = props;

  const canvasInnerStyle: CSSProperties = {};
  const preset = projectConfig.canvasPreset ?? "full";
  const widthPx =
    typeof projectConfig.canvasWidthPx === "number" && projectConfig.canvasWidthPx > 0
      ? projectConfig.canvasWidthPx
      : null;

  if (widthPx != null) {
    canvasInnerStyle.maxWidth = `${widthPx}px`;
  } else if (preset === "mobile") {
    canvasInnerStyle.maxWidth = "390px";
  } else if (preset === "tablet") {
    canvasInnerStyle.maxWidth = "768px";
  } else if (preset === "desktop") {
    canvasInnerStyle.maxWidth = "1200px";
  }

  if (projectConfig.canvasBgColorHex && projectConfig.canvasBgColorHex.trim()) {
    canvasInnerStyle.backgroundColor = projectConfig.canvasBgColorHex;
  }

  return (
    <div
      className="flex-1 p-4 flex flex-col gap-2 text-sm text-slate-200 border-r border-slate-800 overflow-auto"
      data-testid="editor-canvas"
      onClick={(event) => {
        if (event.target === event.currentTarget) {
          onCanvasEmptyClick();
        }
      }}
    >
      <div
        data-testid="editor-canvas-inner"
        className="mx-auto w-full flex flex-col gap-2"
        style={canvasInnerStyle}
      >
        {blocks.length === 0 ? (
          <div className="flex-1 flex items-center justify-center text-slate-500 text-xs">
            왼쪽에서 "텍스트 블록 추가" 버튼을 눌러 블록을 추가해 보세요.
          </div>
        ) : (
          <DndContext
            sensors={sensors}
            collisionDetection={rectIntersection}
            onDragStart={handleDragStart}
            onDragEnd={handleDragEnd}
            onDragCancel={handleDragCancel}
          >
            <SortableContext
              items={rootBlocks.map((b) => b.id)}
              strategy={verticalListSortingStrategy}
            >
              {renderBlocks(rootBlocks)}
            </SortableContext>
            <DragOverlay>
              {activeDragId && (
                <DragPreview block={blocks.find((b) => b.id === activeDragId) ?? null} />
              )}
            </DragOverlay>
          </DndContext>
        )}
      </div>
    </div>
  );
}

interface DragPreviewProps {
  block: Block | null;
}

function DragPreview({ block }: DragPreviewProps) {
  if (!block) return null;

  return (
    <div className="pointer-events-none rounded border border-sky-500 bg-slate-900/80 px-3 py-2 text-xs text-slate-100 shadow-lg opacity-90 min-w-[160px] max-w-[260px]">
      <div className="text-[10px] uppercase tracking-wide text-sky-300 mb-1">
        {block.type === "text"
          ? "Text"
          : block.type === "button"
          ? "Button"
          : block.type === "image"
          ? "Image"
          : block.type === "divider"
          ? "Divider"
          : block.type === "list"
          ? "List"
          : "Section"}
      </div>
      <div className="truncate">
        {block.type === "text"
          ? (block.props as TextBlockProps).text || "텍스트 블록"
          : block.type === "button"
          ? (block.props as ButtonBlockProps).label || "버튼 블록"
          : block.type === "image"
          ? (block.props as ImageBlockProps).alt || "이미지 블록"
          : block.type === "list"
          ? "리스트 블록"
          : block.type === "divider"
          ? "구분선 블록"
          : "섹션 블록"}
      </div>
    </div>
  );
}
